Server
Reads the skin and outfits the selected clothing script stores. illenium-appearance, qb-clothing, fivem-appearance, and the rcore_clothing outfit list need oxmysql. Nothing is written to the database.
GetAppearance
Parameters
sourcenumber— server id
Returns
table|nil — the saved skin. When the player has no saved skin, the bridge asks that player's client what the ped is wearing and returns { model, components, props, hair, eyeColor, faceFeatures, headOverlays }. This yields for up to 5 seconds. nil when the client does not answer in time.
Example
local appearance = Bridge.GetAppearance(source)
if appearance then
print(appearance.model)
endGetOutfits
Parameters
sourcenumber— server id
Returns
table — saved outfits. Empty when the player has none.
illenium-appearance and fivem-appearance rows are { id, name, model, components, props }. qb-clothing rows are { id, name, model, skin }. op-clothing and rcore_clothing return the rows those scripts store.
Example
local outfits = Bridge.GetOutfits(source)
for i = 1, #outfits do
print(outfits[i].name)
end